Handy for example), Exposed Follower Slot (See Info -> Traits), Per-Follower setting to disable PA Damage, Global : [ ] Restrict NPC Import (You can now disable safety), Castle Settlement Menu wont show until radio is powered (To avoid bugs). Load/Save Prefabs to install elsewhere. I had Boone as a follower, he never died but disappeared i didnt worry about it for several days figuring he would show up somewhere but that has not happened. Outfit management. Enable on per-npc basis. Fixed Load Prefab. Translations, Tweaks and GUI overhauls all fall into this later category. Mod authors that work endlessly to keep their work current and compatible are so valuable in keeping this community alive and thriving, even after 9 years. Fixed AFT Camp Turrets so they wont attack caravans and friendly raiders, Fixed bug with Automatron creations. If you have Fallout 4 installed, it will find it. I misplaced Currie months ago and can't remember where I left her. Personality reshaping. Fixed bug where interjections did not initialize until user loaded save game. Questions about Amazing Follower Tweaks I have just recently gotten F4 for PC, and I have used AFT in Skyrim extensively with little or no issues. Added delay before showing Prefab to avoid timing bugs. With it, you can increase the maximum amount of followers, change follower outfits, dismiss followers, control the level of followers, enable stealth mode, disable the death of followers, adds additional marriage items, increase carrying capacity and more. ClearSettlement now unassigns existing settler jobs as a precaution, Load Prefab now prompts if user wishes to remove food or proceed (at risk). Thanks for that Trigger. All rights reserved. Fixed bug where AFT Camp fire pit wasn't linked to storage until next Camp Setup. You get the quest at stage 5. Just curious, why get rid of one of the best mods? Also, the one time I did it, it caused some serious issues in my game. … The in-game settings in Fallout 4 are very straightforward: You’ll find them both under the Options menu and Post-Processing and Graphics. Used safer implementation. Introduction; DISPLACEMENT; LEROS; Essay; Photo; The PLAN and the OBJECTS; amazing follower tweaks If uninstalling a mod is bad for your game the mod maker would tell you so in his mod description, under uninstalling and i read the mod description before leaving my comment, When you install Amazing Follower Tweaks, it puts a copy of a book into your inventory, this is the in-game manual I mean, IIRC it's just the text of the readme, but I'm not sure. DarkHero_Knight (Topic Creator) 2 years ago #4 I saw that Amazing Follower Tweak and Followers Tee Party, those where the ones I was referring that does WAY more then what I want. Think of it like you just ransacked The Institute or the Brotherhood of Steel and came away with a bunch of insanely eye-catching stuff. (un/re manage if upgrading), Yet more updates/fixes for users with more than 128 mods, Setup camp now less strict about proximity of hostiles, Fixed Camp Stove placement so it can be used, Fixed Bug preventing one of spouses conv from firing, Updated code to avoid computation bugs for users with over 128 mods, Deacon and MacCready updates (outfit bugs). Mobile camp. After 6 successes, they stop failing, Updated Prepare For Uninstall to store spouse and restore on next install, Updated Action Menu so that Gather Loose Items is now first item, Updated Now only manages follower inventory if you set an outfit, Updated Startup Initialization to limit full import to core Companions, Updated Setup Camp to teleport Dismissed followers to camp (if camp is their home), Updated Gather Loose items to recognize more items, Updated Unmanage to be more robust and allow trade with settlers again, Updated Endurance Boost Health to prevent health loss during some outfit changes, Fixed various bugs involving the quest Blind Betrayal, Fixed issue with Automatron Robot dialogues going away when recruited, Fixed PA Helmet removal when NPC told to exit PA using normal dialogue, Fixed Combat Nudity issues following Sculpt command, Fixed player distance setting reset when dismissing followers, Fixed Uninstall to account for disallowed companions, Fixed AI Priority bug that could break Dogmeat during Reunions Quest, Fixed F4SE compatibility bug introduced by version v1.17. Close. It's a bad idea to uninstall any mod mid-game unless you know exactly what you're doing and even then it can cause problems. Fixed Home assignment bug that could prevent assignable settlers. Fallout 4; Follower's will no longer follow; User Info: revan292. This author has not credited anyone else in this file, This mod is not opted-in to receive Donation Points. (AI Tweaks), Updated kill tracking to increase accuracy, Fixed "ALL" info to include kill stats and Managed Slot. can anyone help?\ Fixed Bug where dismissing Nora/Nate (with dialogue) only worked once. Fixed bug where radio could stop working after interjection or rescuing spouse. Auto scrap settlements. AI tweaks. Updated spouse interjections so they no longer incite affinity changes, Fixed Faction Kickout bug that could lead to immortal enemies. It is easy to avoid that if you want to keep the game interesting. Fixed bug where initialization could fail if user was using PipPad. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Fixed Dismiss message to display correct Follower. In Fallout 4, by default Companions ignore ... All Files for Amazing Follower Tweaks Sleepless Nights (Addon) Power Armor Hoarder (Addon) NOTE: ** Installing two mods that … Added Hotkey Support function "ExeAFTMenuCommandOn" for targeted hotkeys, Updated No Collision Support so it is no longer on by default. See readme within archive for list of names. The Nuclear Option (Minutemen) Bug (This is all on Xbox One) I'm encountering a bug with The Nuclear Option quest, Minutemen version. Updated code to avoid circular dependencies and possible init timing issues. All trademarks are property of their respective owners in the US and other countries. Removed [X] Allow Autonomous Item Pickup as it didnt function as intended. Minimum is now 75 by level 50 and 100 by level, Load Prefab fixes (Mostly in regards to Castle), Fixed bug preventing many group/spouse interjections from properly registering/firing, Fixed Vertibird AI so only 1 companion gets into vertibird, Fixed several Synchronized PowerArmor issues, Added Combat Styles : Optionally assign style or use "Dynamic" to adjust on the fly, Added Stat/Level up support : You can now change Special Stats, Added Camp Docking feature (Camp uses settlement dock for build location if present), Added Spouse comments to any Dialogues that support full-party interjections, Expanded Interjection Support to Side Quests (50% of all interjections now covered), Load Prefab will now add components needed for Settler Beacon to workshop, Min 300 carryweight no longer forced on followers (toggle packmule on/off to fix). to clarify purpose. Except for dogmeat, who has no problem being dismissed/told to follow. Copyright © 2021 Robin Scott. Photorealistic Enb Fallout 4 Oblivion Hand To Hand Mods Nexus Mods Amazing Follower Tweaks Download The Sims 3 Completo Trouble In Terrorist Town Download Civ 6 Mods Not Working Street Fighter V Nude Mods Gta V Ps4 Save Editor Batman Arkham Knight Skin Mods D&d Players Guide The Sims 3 All In One Download Here is the AFT readme from the Nexus site, (I would look at the in-game book but I don't have AFT installed at the moment, sorry. Added Appearance Setting "Reset" for fixing follower animation issues. In doing so though my mod list needed to be updated/changed a bit to reflect that — so here’s a list of what Mods I’ll be using for this playthrough! Fixed AFT Camp so that it once again will work in Nuka World, Fixed Set Outfit to prevent item loss on first use, Added Global Option [X] No Collision with Followers, Fixed Command Mode loss associated with Auto-Heal, Added Import option: Make Settler. Español - Latinoamérica (Spanish - Latin America), http://www.gamefaqs.com/boards/615805-the-elder-scrolls-v-skyrim/68401398, http://www.nexusmods.com/skyrim/mods/15524/?tab=9&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmodreadme%2F%3Fid%3D15524&pUp=1. That said, this is quite recent (more recent than the time I uninstalled AFT) and looks as though the post giving the method is quoting the readme, so perhaps they've simplified it, but check your readme if you downloaded from the nexus, or the in-game manual if you installed via steam: The only in-game manual i know is the Skyrim manual and it has no mention of mods at all. I’m SO excited to try a 100% raider, don’t give a fudge run of Fallout 4! Added support for FO4HotKeys (See Readme for Setup), Added ability to unmanage outfits without unmanaging NPC, Updated Managed outfits so default weapons are disabled while managed, Updated safeties to help prevent Auto-Relax from breaking, Updated code to handle Core Companions affected by Faction Kickout, Exposed Active and Dismissed Idle Cooldowns (See Readme for notes), Fixed Home Marker persistance in unnamed locations, Added Water Fountain to AFT Camp (un/re toggle Module 1 if upgrading). Amazing Follower Tweaks https://www.nexusmods.com/fallout4/mods/26976 Maximizing Spouse Interactions AFT reuses pre-existing audio to support spouse scenes. We liked it a lot, but unfortunately, it’s not a perfect PC release.A few graphical options aren’t available … AFT I can’t help you with, but the quest should be unrelated.. Factions no longer removed from CORE Companions (hoping to increase compatibility with DLC), Workshop keywords added to Managed Followers (required to work with settlements), Kill tracking disabled by default. Forums: Index > Fallout: New Vegas gameplay help > Disappearing Followers! Fallout 4. "Choose A Settlement" now always an option when assigning HOME. Improved Fix for AFT Activator as Consumable (Both genders this time), Fixed Stealth to work with more NPCs. Fallout 4 Vr Best Mods; How To Install Mods For Fallout 4; There are two main methods of installing mods: manually or via a program such as the Nexus Mod Manager. Dogmeat no longer "ready weapon" by default. New implementation now safe for use from Power Armor. However, on the Nexus page for the F4 version, there are a lot of unanswered bugs listed. Added Prefab options for all Far Harbor Settlements, Added optional affinity feedback to Like/Hate messages, Added Scout Ahead option to Distance settings, Added Mini-Fridge to Camp Bar (Cryofridge container access), Added All Retreat command in ALL FOLLOWERS mode, Added All Attack command in ALL FOLLOWERS mode, Added Camp Foundation option (can now be disabled), Added Global Option: Combat Outfits on Weapon Draw, Updated Stimpak/heal Companion so only the NPC you heal comments, Updated AI so that Player distance is honored when in stealth, Updated Gather Loose Items. The powerful open-source mod manager from Nexus Mods. I just read the mod page for AFT, like you should of done and saw no info about uninstalling-so it should be safe to just uninstall it-but first dismiss any and all followers first, then uninstall the mod, then verify integrity of game cache. Added Followers keep-distance in workshop mode (Toggle in global settings), Active Followers no longer take Fall Damage, Renamed "Allow PA Damage" to "No PA Damage" For consistency, "Sync Power Armor" now disabled by default, Summon All Followers now resets Follower Combat State. Enter your new Added local cooldown settings (Hope this will mitigate issues with other mods). "Manage Follower" became "Force Recruit NPC?" Updated No Collsiion Implementation. Mortality : Now NPCs are actually mortal. Alters AFT so that the follower name options are replaced by a new set of user requested names. ), dismissing all followers and uninstalling mod from NMM worked. It lets you control them a lot better. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Updated Affinity Trait management to better emphasis spouse AI evolution. Added [ ] Lock Doors to Camp Console Settings. Unmanage/manage if upgrading. They can now be properly commanded, Fixed Vertibird Bug that caused NPCs to fall out when switching perspective, Fixed Vertibird Bug that would caused companions to become invulnerable, Fixed Vertibird Bug that would cause AFT Activator to stop working on companion, Vertibird Follower Occupancy cap now optional (Toggle from Aft Settings), Robot companions will no longer ride Vertibirds (size/weight restrictions), Added multi-interjection subtitles option (Prototype. Fixed Inventory Bug where it would keep refreshing the weapon when changing equipment. However, because this is an integrated graphics processor don’t expect Fallout 4 to perform as well as on a dedicated graphics card. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Assign anyone to a settlement (No limit), Added Outfit option: [ ] Force Combat Outfit Weapon, Added Voice Assignment options under Appearance (non-core only), Added Global option: Summon Everyone (Max 3 uses per game), Added Individual Companion Affinity gains when Player heals someone, Added Global Option : Allow Followers to Heal Self (off by default), Added Global Option : Allow Followers to Heal Others (on by default), Added Global Option : Allow Autonomous Item Pickup, Added Companion Lockpick/Hack XP. However functionality is slightly limited, with them not being able to take commands. Fixed new install issue with mod not being recognized. Appearance sculpting. Fallout 4 requires a few INI tweaks in order to set up a clean and correct platform from which to start with. If you take curie to the vault, she will do voodoo robot medical magic and revive them. Pose support. If you use mods, I recommend one called Amazing Follower Tweaks. If your derived work uses 51% or more of AFT's code base, then standard open source rules apply: Credit is required, keep it free and give others the same permission to modify YOUR work. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Mostly only works on spouse), Added Carry Weight buff based on Strength, Refined carryweight logic (un/re toggle packmule if upgrading), Refined Minimum Stat calcualtion. Fixed Sculpt bug that could cause ragdoll after sculpt. Type sqv zoraquest in the console and check what stage you are on. Timings updated so that Toggles are less likely to fail to update. Added Global Combat Setting "Scale Follower Damage" to address balance issues. Fixed bug where followers often became immortal after trading with them. - Fixed Teleport bug that could break Quest "The Nuclear Option", Fixed Dedupe. 3 – Tweak Fallout 4’s Basic Settings. report. Just click the checkmark to confirm Fallout 4 is installed at that location and then click “OK.” Select “Fallout 4” in the list of installed games and click “OK.” If you always want to use this program to manage Fallout 4 mods, click the “Don’t ask me next time” checkbox here. New implementation no longer spams item change messages, Fixed Dedupe. Updated Line-Of-Sight code for Unlock Visible Action: Better lock detection. Added [ ] UFO Building Toggle (If UFO doesn't appear when salvaged). Ultimate Follow Overhaul VS Amazing Follower Tweaks » Sun May 27, 2012 6:33 am Simply put, which one do you think is better for having small parties of 2-4 people? For those who have 3 + followers and start quests like Pit Dogs.Make sure you drop all those not for that quest and make sure you didn’t change their home to another place because it will interrupt that quest … Castle Radio should no longer be broken when Loading full prefabs. amazing follower tweaks. So where is the line? On my Twitch Channel I’m doing a full survival raider playthrough for Fallout 4! share. Follower Locator. Despite having downloaded the patch to work 3DNPC and AFT together and re-downloading and re-installing several times, there is definitely still major flaws with these two. This version requires AFT v1.19 or later. Fixed bug that occured when using Master Control from inventory as a consumable instead of as a favorite. I knew someone could help OP eventually. February 20, 2021 by Leave a Comment. While credit is always appreciated, you don't need to credit me if you only use a few scripts. Fixed Gear -> More -> Back so that it no longer activates DEDUPE. Log in to view your list of favourite games. © Valve Corporation. Simple Follower Dogmeat mod download One of the more realistic mods would be the Simple Follower collection. NPC Info Scanner. Place below Amazing Follower Tweaks. This Fallout 4 mod tweaks the map to make it a little more usable, such as adding numbered grid lines, brightness levels, and distinct waterlines. Im definitely NOT familiar with this level of scripting and am asking … It can also make the companion way too overpowered. Fixed bug where dogmeat would not sneak with player. Fallout 4 is a pretty great game. Fallout 4 . < > Showing 1-9 of 9 comments . Fixed "New Game" race condition that could cause AFT to not initialize, Fixed issue with Curie losing spoken lines after Emergent Behavior. (You may have to retoggle for change to take), Outfit management updates (Trying to avoid nudity flashing). Added Game Load checks to avoid/mitigate affinity stalling issues. Updated Gather Scrap with some missed items. But I’ll go check out that More Companion Slots, see if that’s what I’m looking for. (Mr. Improved quest/uniq item recognition, Updated Initialization so AFT plays better with Alt Start mods, Updated Teardown Camp Speed (A little faster), Updated Max followers so that it defaults to five, Updated Cooldown timers so they take effect immediately, Updated Prefab Builder to support customer content and callbacks, Updated Prefab Batch Exports to Clear Settlement before building, Updated Import menu to add more import options and clarity, Fixed bug where changing follower gear could caused health loss, Fixed bug where tearing down camp wearing PA broke ability to exit PA, Fixed bug where Power-Up stage of Prefab could cause CTD, Fixed bug where AFT Camp turrets didn't always spawn, Fixed bug where [] Teleport Player PA was ignored during camp teardown, Fixed bug where Danse could unexpectedly return to Prydwen, Fixed bug where Codsworth could interrupt/break spouse rescue, Fixed bug where factions (AI) could be lost during uninstall/unamanage, Updated Camp Shower so that it is compatible with GetDirty/CWSS. There is a trigger box at the entrance to the inn, once Zora enters, it starts the scene with her and Orgnar. I replaced it with another mod because I wanted more than 5 followers maximum. Things we sometimes take for granted like MO2 and xEdit are incredible tools that make life so much easier. What is the safe way to uninstall AFT mod? Power armour helmets Followers auto unequipping power … Rather than look like a scraggly scavenger, your Sole Survivor looks like a member of a highly-advanced mecha strike team. Added Action "Unlock Visible" See Readme for usage details. Added Spouse ability to now unlock Terminals as well as Doors. John Gromorg ... like you should of done and saw no info about uninstalling-so it should be safe to just uninstall it-but first dismiss any and all followers first, then uninstall the mod, then verify integrity of game cache #2. 7: Amazing Follower Tweaks This mod makes many changes to the follower system in Skyrim. Sorry, don't know, not very good with computer stuff. If you used a Follower mod that has no uninstall instructions, your only option may be starting a new game or reverting back to a save from before installing Amazing Follower Tweaks FO4 Edition Spouse Rescue - YouTube Fixed bug that could cause Danse/Gage to use Sanctuary as default Home. This page contains instructions on how to install mods on the PC version of Fallout 4. Fixed bug where initialization would fail outside the commonwealth. If you're playing on console, here's how to install mods on Xbox One. It allows you to have a follower with you at all times around Fallout 4. Fixed bug where Cannibal Events were ignored by Affinity System. Patch Request: Survival Options & Amazing Follower Tweaks conflict due to HC_Manager Scripts - posted in Fallout 4 Mod Requests: So after a lot of digging around Ive discovered that Survival Options has an incompatibility with Amazing Follower Tweaks due to HC_Manager Scripts. Amazing Follower Tweaks - Traducao para Portugues BR, AmazingFollowerTweaks - German Translation, AmazingFollowerTweaks - Traducao PtBr RalphMTK, YOUR spouse for Amazing Follower Tweaks (AFT). Read the in-game manual, there is a very specific method and it's quite complicated, from what I remember. Feel free to extract code snippets from AFT and use them in your own mod. Camp now works in Far Harbor and Nuka World, Camp Workbenches now linked (dont have to move stuff between to build), Stability fixes for users that make use of God Mode, Disabled Idle Comment Cooldowns as they're ignored by Vanilla Game, Fixed memory lounger bug that resulted in unexpected radiation immunity, Added Multiple Follower Dialogue Interjection Support, Added Camp Settings to synchronize workbenches with local Settlement, Added Idle Comment Cooldowns for Active vs Dismissed followers, Added "Disable AutoRelax" Override to Globals, Fixed Locate Follower bug caused by searching for more than 1 NPC at once, Updated Stealth when sneaking so that it is off by default, Deacon disguises only disabled if outfits are used. Uninstalling Amazing Follower Tweaks mod What is the safe way to uninstall AFT mod? 10/9/2019 in Fallout 4. revan292 4 years ago #1. Save spouse. Updated dogmeat Sneak AI to fall through if using defaults (Scout Ahead + medium). * You will receive the latest news and updates on your favorite celebrities! But you have to tweak the mods settings some. Added Global Option: Gather Loose Items - Remove Bodies. All rights reserved. Heyy there! AWKCR and VIS-G patches for multiple mods! Spouse : Fixed bug that may prevent non-affinity scenes from playing. NO! Menu. Added Action "Gather Loose Items" See Readme for usage details, Added Auto Aggression setting so followers wont attack when in stealth, Added background noise mute during interjections to help hear NPC comments, Added Lock Rotation option to Global Chat Settings, Fixed Environmental commentary bug when traveling with only 1 companion, Fixed (info) home detection so it recognizes changes made outside AFT, Fixed Item loss bug when first managing/unmanaging non-unique NPC outfits, Fixed bug with Perception Boost (Ranged weapon damage boost), Follower Carryweight reduced during combat to avoid mid-combat item pickup, Follower Idle Comments now allowed in most situations, Added damage bonuses for Perception and Agility, Added skill synergy for charisma and Luck, Added option to treat Settlements as Cities (w/outfits), Added "AFT should ignore NPC" toggle to Import Options, Added additional safeties to avoid/fix affinity stalling issues, Fixed Cait Default Weapon removal w/outfit, Fixed Combat Outfit Weapon management bugs, Fixed Set Home "Current", so that it works for Home Plate, Fixed "Follow Me" so it returns faster (except for Nick), Fixed item loss bug when choosing "Unmanage Outfits", Fixed outfit bug involving AID items (stimpaks). Commentary controls. Failing to abide by this can cause issues down the road that make it … All this has really made me appreciate the amazing community we have to mod Skyrim. "Exit Power Armor" will now still appear/work if frame disappears. The elegant, powerful, and open-source mod manager, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account, Multiple followers. Fixed Bug where Clear Settlement could break AFT Camp Workbenches, Fixed Bugged Haylen if she is follower during final BOS Quest. HN66 Sirius 12 Assault Suitby Humannature66 Humannature66’s armor set redefines cool and stylish as you adventure in Fallout 4’swasteland.